The wireless versus mode is a nice touch, giving you access to a good number of the included minigames while requiring only one copy of Point Blank DS. You can also play any of the included minigames one at a time in the freeplay mode or go into the game's museum mode to play digitized versions of four classic Namco coin-op games, the latter of which isn't quite as novel as it sounds. There's a mode that emulates the structure of the arcade games, putting you through a randomly selected series of minigames, and it includes a practice mode and three difficulty settings. The minigames are packaged in a few different ways here. There are tests of accuracy, judgment, reaction, attention, and precision, and they're usually over in 20 seconds or so. Point Blank DS cherry-picks 40 different minigames from throughout the franchise, so there's a pretty good cross section of minigames to put your different faculties through their paces. Don from hungry piranhas, out-of-control barrels, angry music fans, and falling satellites shoot loads and loads of circular bull's-eye targets and much more. Though presented mostly with 2D sprites, there was an undeniably dizzy charm to the minigames, which would challenge you to clear out rooms full of cardboard cutout gangsters, cowboys, and ninjas protect Dr. Rather than having you hunting down terrorists or shooting the limbs off shambling zombies like in so many other arcade light-gun games, Point Blank was just a collection of incredibly fast-paced minigames. To a certain extent, the WarioWare games owe a measure of their cross-cultural charm and kinetic pacing to Point Blank. Don, the most questionably accredited medical professionals in video games, make their glorious return. The whole package does a rather fantastic job of capturing the spirit and energy of the Point Blank series, but the action doesn't change much, and because it doesn't give you any strong incentives to come back, Point Blank DS runs out of steam a little too quickly.ĭr. In an undeniably clever design move, Point Blank DS emulates the usual light-gun controls using the DS touch screen and stylus, and it works surprisingly well. Considering that Point Blank never really rose above its niche appeal, it seemed unlikely that there would ever be another entry in this quirky and enthusiastic series, which is part of what makes Point Blank DS such a pleasant surprise. Don last appeared in Point Blank 3, and in the time since, light-gun games have become about as dead as the Latin language.
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